Letta Shtohryn
The work development at iMaL / CREW has focused on enhancing the immersive experience dramaturgically and technologically. We have particularly explored deliberate motion apture (MoCap) un/calibration in order to understand how different types of movement, movement speed, and object-to-sensor proximity affect the un/calibration of the dancer’s avatar. These experiments have informed adjustments to interaction mechanics, ensuring that the physical movements of the dancer and player are accurately represented in the XR world and subsequently decoupled via un/calibration at choreographically necessary points.
With the mentorship of CREW, we have developed an intro and outro, co-written with Julie-Michèle Morin, to add a VR layer of experience and a live face-to-avatar stream. This further fragmentation of the story also strengthened the viewer’s connection between the core narrative in the intro and its mutated forms throughout the work. The outro, or final scene, highlights the conceptual parallels between the core narrative and our interpretation of the contemporary giants it describes—of planetary scale, ambiguous, unidentifiable, yet that exercise power on macro, micro, and cognitive
levels.
Chuly?
Chuly got an Honorable mention at Prix Ars Electronica