Workshop
20 mars 2025
To test our network and tracking systems, to see if our routing system worked for multiplayer streaming, and to check which headsets and/or systems work best for large area experiences (LBX), CREW decided to create a small in-office karting game. The goal was to check if the image in the headset was getting jittery, and if yes, was it linked to tracking or streaming? It was a good way for us to debug and see if an offset of the virtual world compared to the real space was being created.